math

Documentation for this module may be created at Module:Math/doc

--[[  This module provides a number of basic mathematical operations.  ]]  local yesno, getArgs -- lazily initialized  local p = {} -- Holds functions to be returned from #invoke, and functions to make available to other Lua modules. local wrap = {} -- Holds wrapper functions that process arguments from #invoke. These act as intemediary between functions meant for #invoke and functions meant for Lua.  --[[ Helper functions used to avoid redundant code. ]]  local function err(msg) -- Generates wikitext error messages. return mw.ustring.format('Formatting error: %s', msg) end  local function unpackNumberArgs(args) -- Returns an unpacked list of arguments specified with numerical keys. local ret = {} for k, v in pairs(args) do if type(k) == 'number' then table.insert(ret, v) end end return unpack(ret) end  local function makeArgArray(...) -- Makes an array of arguments from a list of arguments that might include nils. local args = {...} -- Table of arguments. It might contain nils or non-number values, so we can't use ipairs. local nums = {} -- Stores the numbers of valid numerical arguments. local ret = {} for k, v in pairs(args) do v = p._cleanNumber(v) if v then nums[#nums + 1] = k args[k] = v end end table.sort(nums) for i, num in ipairs(nums) do ret[#ret + 1] = args[num] end return ret end  local function applyFuncToArgs(func, ...) -- Use a function on all supplied arguments, and return the result. The function must accept two numbers as parameters, -- and must return a number as an output. This number is then supplied as input to the next function call. local vals = makeArgArray(...) local count = #vals -- The number of valid arguments if count == 0 then return -- Exit if we have no valid args, otherwise removing the first arg would cause an error. nil, 0 end  local ret = table.remove(vals, 1) for _, val in ipairs(vals) do ret = func(ret, val) end return ret, count end  --[[ random  Generate a random number  Usage: {{#invoke: Math | random }} {{#invoke: Math | random | maximum value }} {{#invoke: Math | random | minimum value | maximum value }} ]]  function wrap.random(args) local first = p._cleanNumber(args[1]) local second = p._cleanNumber(args[2]) return p._random(first, second) end  function p._random(first, second) math.randomseed(mw.site.stats.edits + mw.site.stats.pages + os.time() + math.floor(os.clock() * 1000000000)) -- math.random will throw an error if given an explicit nil parameter, so we need to use if statements to check the params. if first and second then if first <= second then -- math.random doesn't allow the first number to be greater than the second. return math.random(first, second) end elseif first then return math.random(first) else return math.random() end end  --[[ order  Determine order of magnitude of a number  Usage: {{#invoke: Math | order | value }} ]]  function wrap.order(args) local input_string = (args[1] or args.x or '0'); local input_number = p._cleanNumber(input_string); if input_number == nil then return err('order of magnitude input appears non-numeric') else return p._order(input_number) end     end  function p._order(x) if x == 0 then return 0 end return math.floor(math.log10(math.abs(x))) end  --[[ precision  Detemines the precision of a number using the string representation  Usage: {{ #invoke: Math | precision | value }} ]]  function wrap.precision(args) local input_string = (args[1] or args.x or '0'); local trap_fraction = args.check_fraction; local input_number;  if not yesno then yesno = require('Module:Yesno') end if yesno(trap_fraction, true) then -- Returns true for all input except nil, false, "no", "n", "0" and a few others. See [[Module:Yesno]]. local pos = string.find(input_string, '/', 1, true); if pos ~= nil then if string.find(input_string, '/', pos + 1, true) == nil then local denominator = string.sub(input_string, pos+1, -1); local denom_value = tonumber(denominator); if denom_value ~= nil then return math.log10(denom_value); end end                         end end      input_number, input_string = p._cleanNumber(input_string); if input_string == nil then return err('precision input appears non-numeric') else return p._precision(input_string) end     end  function p._precision(x) if type(x) == 'number' then x = tostring(x) end x = string.upper(x)  local decimal = x:find('%.') local exponent_pos = x:find('E') local result = 0;  if exponent_pos ~= nil then local exponent = string.sub(x, exponent_pos + 1) x = string.sub(x, 1, exponent_pos - 1) result = result - tonumber(exponent) end      if decimal ~= nil then result = result + string.len(x) - decimal return result end  local pos = string.len(x); while x:byte(pos) == string.byte('0') do pos = pos - 1 result = result - 1 if pos <= 0 then return 0 end end  return result end  --[[ max  Finds the maximum argument  Usage: {{#invoke:Math| max | value1 | value2 | ... }}  Note, any values that do not evaluate to numbers are ignored. ]]  function wrap.max(args) return p._max(unpackNumberArgs(args)) end  function p._max(...) local function maxOfTwo(a, b) if a > b then return a else return b end end local max_value = applyFuncToArgs(maxOfTwo, ...) if max_value then return max_value end end  --[[ min   Finds the minimum argument  Usage: {{#invoke:Math| min | value1 | value2 | ... }} OR {{#invoke:Math| min }}  When used with no arguments, it takes its input from the parent frame.  Note, any values that do not evaluate to numbers are ignored. ]]  function wrap.min(args) return p._min(unpackNumberArgs(args)) end  function p._min(...) local function minOfTwo(a, b) if a < b then return a else return b end end local min_value = applyFuncToArgs(minOfTwo, ...) if min_value then return min_value end end  --[[ average   Finds the average  Usage: {{#invoke:Math| average | value1 | value2 | ... }} OR {{#invoke:Math| average }}  Note, any values that do not evaluate to numbers are ignored. ]]  function wrap.average(args) return p._average(unpackNumberArgs(args)) end  function p._average(...) local function getSum(a, b) return a + b end local sum, count = applyFuncToArgs(getSum, ...) if not sum then return 0 else return sum / count end end  --[[ round  Rounds a number to specified precision  Usage: {{#invoke:Math | round | value | precision }}  --]]  function wrap.round(args) local value = p._cleanNumber(args[1] or args.value or 0) local precision = p._cleanNumber(args[2] or args.precision or 0) if value == nil or precision == nil then return err('round input appears non-numeric') else return p._round(value, precision) end     end  function p._round(value, precision) local rescale = math.pow(10, precision or 0); return math.floor(value * rescale + 0.5) / rescale; end  --[[ mod  Implements the modulo operator  Usage: {{#invoke:Math | mod | x | y }}  --]]  function wrap.mod(args) local x = p._cleanNumber(args[1]) local y = p._cleanNumber(args[2]) if not x then return err('first argument to mod appears non-numeric') elseif not y then return err('second argument to mod appears non-numeric') else return p._mod(x, y) end     end  function p._mod(x, y) local ret = x % y if not (0 <= ret and ret < y) then ret = 0 end return ret end  --[[ gcd  Calculates the greatest common divisor of multiple numbers  Usage: {{#invoke:Math | gcd | value 1 | value 2 | value 3 | ... }} --]]  function wrap.gcd(args) return p._gcd(unpackNumberArgs(args)) end  function p._gcd(...) local function findGcd(a, b) local r = b local oldr = a while r ~= 0 do local quotient = math.floor(oldr / r) oldr, r = r, oldr - quotient * r end if oldr < 0 then oldr = oldr * -1 end return oldr end local result, count = applyFuncToArgs(findGcd, ...) return result end  --[[ precision_format  Rounds a number to the specified precision and formats according to rules  originally used for {{template:Rnd}}.  Output is a string.  Usage: {{#invoke: Math | precision_format | number | precision }} ]]  function wrap.precision_format(args) local value_string = args[1] or 0 local precision = args[2] or 0 return p._precision_format(value_string, precision) end  function p._precision_format(value_string, precision) -- For access to Mediawiki built-in formatter. local lang = mw.getContentLanguage();  local value value, value_string = p._cleanNumber(value_string) precision = p._cleanNumber(precision)  -- Check for non-numeric input if value == nil or precision == nil then return err('invalid input when rounding') end  local current_precision = p._precision(value) local order = p._order(value)  -- Due to round-off effects it is neccesary to limit the returned precision under -- some circumstances because the terminal digits will be inaccurately reported. if order + precision >= 14 then orig_precision = p._precision(value_string) if order + orig_precision >= 14 then precision = 13 - order;         end         end  -- If rounding off, truncate extra digits if precision < current_precision then value = p._round(value, precision) current_precision = p._precision(value) end      local formatted_num = lang:formatNum(math.abs(value)) local sign  -- Use proper unary minus sign rather than ASCII default if value < 0 then sign = '−' else sign = '' end      -- Handle cases requiring scientific notation if string.find(formatted_num, 'E', 1, true) ~= nil or math.abs(order) >= 9 then value = value * math.pow(10, -order) current_precision = current_precision + order precision = precision + order formatted_num = lang:formatNum(math.abs(value)) else order = 0;         end formatted_num = sign .. formatted_num  -- Pad with zeros, if needed     if current_precision < precision then local padding if current_precision <= 0 then if precision > 0 then local zero_sep = lang:formatNum(1.1) formatted_num = formatted_num .. zero_sep:sub(2,2)  padding = precision if padding > 20 then padding = 20 end  formatted_num = formatted_num .. string.rep('0', padding) end             else                    padding = precision - current_precision if padding > 20 then padding = 20 end formatted_num = formatted_num .. string.rep('0', padding) end end  -- Add exponential notation, if necessary. if order ~= 0 then -- Use proper unary minus sign rather than ASCII default if order < 0 then order = '−' .. lang:formatNum(math.abs(order)) else order = lang:formatNum(order) end      formatted_num = formatted_num .. '×10' .. order .. '' end  return formatted_num end  --[[ Helper function that interprets the input numerically.  If the  input does not appear to be a number, attempts evaluating it as a parser functions expression. ]]  function p._cleanNumber(number_string) if type(number_string) == 'number' then -- We were passed a number, so we don't need to do any processing. return number_string, tostring(number_string) elseif type(number_string) ~= 'string' or not number_string:find('%S') then -- We were passed a non-string or a blank string, so exit. return nil, nil; end  -- Attempt basic conversion local number = tonumber(number_string)  -- If failed, attempt to evaluate input as an expression if number == nil then local success, result = pcall(mw.ext.ParserFunctions.expr, number_string) if success then number = tonumber(result) number_string = tostring(number) else number = nil number_string = nil end else number_string = number_string:match("^%s*(.-)%s*$") -- String is valid but may contain padding, clean it. number_string = number_string:match("^%+(.*)$") or number_string -- Trim any leading + signs. if number_string:find('^%-?0[xX]') then -- Number is using 0xnnn notation to indicate base 16; use the number that Lua detected instead. number_string = tostring(number) end end  return number, number_string end  --[[ Wrapper function that does basic argument processing. This ensures that all functions from #invoke can use either the current frame or the parent frame, and it also trims whitespace for all arguments and removes blank arguments. ]]  local mt = { __index = function(t, k) return function(frame) if not getArgs then getArgs = require('Module:Arguments').getArgs end return wrap[k](getArgs(frame))  -- Argument processing is left to Module:Arguments. Whitespace is trimmed and blank arguments are removed. end end }  return setmetatable(p, mt) 

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