Slime Rancher 2 is a first-person life simulation adventure video game developed and published by American indie studio Monomi Park.
Slime Rancher 2 is the direct sequel to its predecessor Slime Rancher (2017). It features the playable character and main protagonist of Slime Rancher, Beatrix LeBeau, exploring a new location called Rainbow Island. The game released in early access on September 22, 2022, for Xbox Series X/S and Microsoft Windows via the Microsoft Store, Steam, and Epic Games Store.
Slime Rancher 2 | |
---|---|
Developer(s) | Monomi Park |
Publisher(s) | Monomi Park |
Director(s) | Nick Popovich |
Designer(s) | Chris Lum |
Artist(s) | Ian McConville Victoria Joh |
Composer(s) | Harry Mack |
Engine | Unity |
Platform(s) | |
Release | September 22, 2022 (early access) |
Genre(s) | Life simulation, adventure |
Mode(s) | Single player |
In an open world the player controls the character Beatrix LeBeau, a rancher who moved from planet Earth to a far away planet to live the life of a slime rancher, centered around ranch construction and the exploration of the environment in order to collect, raise, feed, and breed slimes, gelatinous living organisms of various sizes and characteristics.
The game revolves around feeding slimes the correct food so that they can produce "plorts", which can be sold in exchange for Newbucks, a currency required to purchase upgrades for the ranch and its equipment. There are different kinds of slimes in the world, including some introduced for Slime Rancher 2. Slimes react and change based on what they are fed. Slime Rancher 2 introduces a dynamic weather system that impacts the slimes that appear at a certain time.
Slime Rancher 2 was revealed on June 13, 2021, having been featured during the 2021 Xbox & Bethesda Games Showcase. During the Xbox & Bethesda Games Showcase 2022 more information about the game was revealed along with a projected release date of fall 2022. Slime Rancher 2 was released in early access on September 22, 2022, for Microsoft Windows and Xbox Series X/S.
Slime Rancher 2 uses the Unity engine. It utilizes Unity's new High Definition Render Pipeline, a render pipeline that handles graphical features. This required a new approach to the graphics pipeline compared to the one used in the previous game.
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