Exponentiation By Squaring

In mathematics and computer programming, exponentiating by squaring is a general method for fast computation of large positive integer powers of a number, or more generally of an element of a semigroup, like a polynomial or a square matrix.

Some variants are commonly referred to as square-and-multiply algorithms or binary exponentiation. These can be of quite general use, for example in modular arithmetic or powering of matrices. For semigroups for which additive notation is commonly used, like elliptic curves used in cryptography, this method is also referred to as double-and-add.

Basic method

Recursive version

The method is based on the observation that, for any integer Exponentiation By Squaring , one has:

Exponentiation By Squaring 

If the exponent is zero then the answer is 1 and if the exponent is negative then we can reuse the previous formula by rewriting the value using a positive exponent. That is,

Exponentiation By Squaring 

Together, these may be implemented directly as the following recursive algorithm:

 In: an integer x; an integer n  Out: xn    exp_by_squaring(x, n)    if n < 0 then       return 1 / exp_by_squaring(x, -n);    else if n = 0 then        return 1;    else if n is even then        return exp_by_squaring(x * x, n / 2);    else if n is odd then        return x * exp_by_squaring(x * x, (n - 1) / 2);  end function  

In each recursive call, the least significant digits of the binary representation of n is removed. It follows that the number of recursive calls is Exponentiation By Squaring  the number of bits of the binary representation of n. So this algorithm computes this number of squares and a lower number of multiplication, which is equal to the number of 1 in the binary representation of n. This logarithmic number of operations is to be compared with the trivial algorithm which requires n − 1 multiplications.

This algorithm is not tail-recursive. This implies that it requires an amount of auxiliary memory that is roughly proportional to the number of recursive calls -- or perhaps higher if the amount of data per iteration is increasing.

The algorithms of the next section use a different approach, and the resulting algorithms needs the same number of operations, but use an auxiliary memory that is roughly the same as the memory required to store the result.

With constant auxiliary memory

The variants described in this section are based on the formula

    Exponentiation By Squaring 

If one applies recursively this formula, by starting with y = 1, one gets eventually an exponent equal to 0, and the desired result is then the left factor.

This may be implemented as a tail-recursive function:

  Function exp_by_squaring(x, n)     return exp_by_squaring2(1, x, n)   Function exp_by_squaring2(y, x, n)     if n < 0 then return exp_by_squaring2(y, 1 / x, -n);     else if n = 0 then return y;     else if n is even then return exp_by_squaring2(y, x * x, n / 2);     else if n is odd then return exp_by_squaring2(x * y, x * x, (n - 1) / 2). 

The iterative version of the algorithm also uses a bounded auxiliary space, and is given by

  Function exp_by_squaring_iterative(x, n)     if n < 0 then       x := 1 / x;       n := -n;     if n = 0 then return 1     y := 1;     while n > 1 do       if n is odd then         y := x * y;         n := n - 1;       x := x * x;       n := n / 2;     return x * y 

The correctness of the algorithm results from the fact that Exponentiation By Squaring  is invariant during the computation; it is Exponentiation By Squaring  at the beginning; and it is Exponentiation By Squaring  at the end.

These algorithms use exactly the same number of operations as the algorithm of the preceding section, but the multiplications are done in a different order.

Computational complexity

A brief analysis shows that such an algorithm uses Exponentiation By Squaring  squarings and at most Exponentiation By Squaring  multiplications, where Exponentiation By Squaring  denotes the floor function. More precisely, the number of multiplications is one less than the number of ones present in the binary expansion of n. For n greater than about 4 this is computationally more efficient than naively multiplying the base with itself repeatedly.

Each squaring results in approximately double the number of digits of the previous, and so, if multiplication of two d-digit numbers is implemented in O(dk) operations for some fixed k, then the complexity of computing xn is given by

    Exponentiation By Squaring 

2k-ary method

This algorithm calculates the value of xn after expanding the exponent in base 2k. It was first proposed by Brauer in 1939. In the algorithm below we make use of the following function f(0) = (k, 0) and f(m) = (s, u), where m = u·2s with u odd.

Algorithm:

    Input
    An element x of G, a parameter k > 0, a non-negative integer n = (nl−1, nl−2, ..., n0)2k and the precomputed values Exponentiation By Squaring .
    Output
    The element xn in G
y := 1; i := l - 1 while i ≥ 0 do     (s, u) := f(ni)     for j := 1 to k - s do         y := y2     y := y * xu     for j := 1 to s do         y := y2     i := i - 1 return y 

For optimal efficiency, k should be the smallest integer satisfying

    Exponentiation By Squaring 

Sliding-window method

This method is an efficient variant of the 2k-ary method. For example, to calculate the exponent 398, which has binary expansion (110 001 110)2, we take a window of length 3 using the 2k-ary method algorithm and calculate 1, x3, x6, x12, x24, x48, x49, x98, x99, x198, x199, x398. But, we can also compute 1, x3, x6, x12, x24, x48, x96, x192, x199, x398, which saves one multiplication and amounts to evaluating (110 001 110)2

Here is the general algorithm:

Algorithm:

    Input
    An element x of G, a non negative integer n=(nl−1, nl−2, ..., n0)2, a parameter k > 0 and the pre-computed values Exponentiation By Squaring .
    Output
    The element xnG.

Algorithm:

y := 1; i := l - 1 while i > -1 do     if ni = 0 then         y := y2' i := i - 1     else         s := max{i - k + 1, 0}         while ns = 0 do             s := s + 1         for h := 1 to i - s + 1 do             y := y2         u := (ni, ni-1, ..., ns)2         y := y * xu         i := s - 1 return y 

Montgomery's ladder technique

Many algorithms for exponentiation do not provide defence against side-channel attacks. Namely, an attacker observing the sequence of squarings and multiplications can (partially) recover the exponent involved in the computation. This is a problem if the exponent should remain secret, as with many public-key cryptosystems. A technique called "Montgomery's ladder" addresses this concern.

Given the binary expansion of a positive, non-zero integer n = (nk−1...n0)2 with nk−1 = 1, we can compute xn as follows:

x1 = x; x2 = x2 for i = k - 2 to 0 do     if ni = 0 then         x2 = x1 * x2; x1 = x12     else         x1 = x1 * x2; x2 = x22 return x1 

The algorithm performs a fixed sequence of operations (up to log n): a multiplication and squaring takes place for each bit in the exponent, regardless of the bit's specific value. A similar algorithm for multiplication by doubling exists.

This specific implementation of Montgomery's ladder is not yet protected against cache timing attacks: memory access latencies might still be observable to an attacker, as different variables are accessed depending on the value of bits of the secret exponent. Modern cryptographic implementations use a "scatter" technique to make sure the processor always misses the faster cache.

Fixed-base exponent

There are several methods which can be employed to calculate xn when the base is fixed and the exponent varies. As one can see, precomputations play a key role in these algorithms.

Yao's method

Yao's method is orthogonal to the 2k-ary method where the exponent is expanded in radix b = 2k and the computation is as performed in the algorithm above. Let n, ni, b, and bi be integers.

Let the exponent n be written as

    Exponentiation By Squaring 

where Exponentiation By Squaring  for all Exponentiation By Squaring .

Let xi = xbi.

Then the algorithm uses the equality

    Exponentiation By Squaring 

Given the element x of G, and the exponent n written in the above form, along with the precomputed values xb0...xbw−1, the element xn is calculated using the algorithm below:

y = 1, u = 1, j = h - 1 while j > 0 do     for i = 0 to w - 1 do         if ni = j then             u = u × xbi     y = y × u     j = j - 1 return y 

If we set h = 2k and bi = hi, then the ni values are simply the digits of n in base h. Yao's method collects in u first those xi that appear to the highest power Exponentiation By Squaring ; in the next round those with power Exponentiation By Squaring  are collected in u as well etc. The variable y is multiplied Exponentiation By Squaring  times with the initial u, Exponentiation By Squaring  times with the next highest powers, and so on. The algorithm uses Exponentiation By Squaring  multiplications, and Exponentiation By Squaring  elements must be stored to compute xn.

Euclidean method

The Euclidean method was first introduced in Efficient exponentiation using precomputation and vector addition chains by P.D Rooij.

This method for computing Exponentiation By Squaring  in group G, where n is a natural integer, whose algorithm is given below, is using the following equality recursively:

    Exponentiation By Squaring 

where Exponentiation By Squaring . In other words, a Euclidean division of the exponent n1 by n0 is used to return a quotient q and a rest n1 mod n0.

Given the base element x in group G, and the exponent Exponentiation By Squaring  written as in Yao's method, the element Exponentiation By Squaring  is calculated using Exponentiation By Squaring  precomputed values Exponentiation By Squaring  and then the algorithm below.

Begin loop     Find Exponentiation By Squaring , such that Exponentiation By Squaring .     Find Exponentiation By Squaring , such that Exponentiation By Squaring .     Break loop if Exponentiation By Squaring .     Let Exponentiation By Squaring , and then let Exponentiation By Squaring .     Compute recursively Exponentiation By Squaring , and then let Exponentiation By Squaring . End loop; Return Exponentiation By Squaring . 

The algorithm first finds the largest value among the ni and then the supremum within the set of { ni \ iM }. Then it raises xM to the power q, multiplies this value with xN, and then assigns xN the result of this computation and nM the value nM modulo nN.

Further applications

The approach also works with semigroups that are not of characteristic zero, for example allowing fast computation of large exponents modulo a number. Especially in cryptography, it is useful to compute powers in a ring of integers modulo q. For example, the evaluation of

    13789722341 (mod 2345) = 2029

would take a very long time and much storage space if the naïve method of computing 13789722341 and then taking the remainder when divided by 2345 were used. Even using a more effective method will take a long time: square 13789, take the remainder when divided by 2345, multiply the result by 13789, and so on.

Applying above exp-by-squaring algorithm, with "*" interpreted as x * y = xy mod 2345 (that is, a multiplication followed by a division with remainder) leads to only 27 multiplications and divisions of integers, which may all be stored in a single machine word. Generally, any of these approaches will take fewer than 2log2(722340) ≤ 40 modular multiplications.

The approach can also be used to compute integer powers in a group, using either of the rules

    Power(x, −n) = Power(x−1, n),
    Power(x, −n) = (Power(x, n))−1.

The approach also works in non-commutative semigroups and is often used to compute powers of matrices.

More generally, the approach works with positive integer exponents in every magma for which the binary operation is power associative.

Signed-digit recoding

In certain computations it may be more efficient to allow negative coefficients and hence use the inverse of the base, provided inversion in G is "fast" or has been precomputed. For example, when computing x2k−1, the binary method requires k−1 multiplications and k−1 squarings. However, one could perform k squarings to get x2k and then multiply by x−1 to obtain x2k−1.

To this end we define the signed-digit representation of an integer n in radix b as

    Exponentiation By Squaring 

Signed binary representation corresponds to the particular choice b = 2 and Exponentiation By Squaring . It is denoted by Exponentiation By Squaring . There are several methods for computing this representation. The representation is not unique. For example, take n = 478: two distinct signed-binary representations are given by Exponentiation By Squaring  and Exponentiation By Squaring , where Exponentiation By Squaring  is used to denote −1. Since the binary method computes a multiplication for every non-zero entry in the base-2 representation of n, we are interested in finding the signed-binary representation with the smallest number of non-zero entries, that is, the one with minimal Hamming weight. One method of doing this is to compute the representation in non-adjacent form, or NAF for short, which is one that satisfies Exponentiation By Squaring  and denoted by Exponentiation By Squaring . For example, the NAF representation of 478 is Exponentiation By Squaring . This representation always has minimal Hamming weight. A simple algorithm to compute the NAF representation of a given integer Exponentiation By Squaring  with Exponentiation By Squaring  is the following:

Exponentiation By Squaring  for i = 0 to l − 1 do   Exponentiation By Squaring    Exponentiation By Squaring  return Exponentiation By Squaring  

Another algorithm by Koyama and Tsuruoka does not require the condition that Exponentiation By Squaring ; it still minimizes the Hamming weight.

Alternatives and generalizations

Exponentiation by squaring can be viewed as a suboptimal addition-chain exponentiation algorithm: it computes the exponent by an addition chain consisting of repeated exponent doublings (squarings) and/or incrementing exponents by one (multiplying by x) only. More generally, if one allows any previously computed exponents to be summed (by multiplying those powers of x), one can sometimes perform the exponentiation using fewer multiplications (but typically using more memory). The smallest power where this occurs is for n = 15:

    Exponentiation By Squaring  (squaring, 6 multiplies),
    Exponentiation By Squaring  (optimal addition chain, 5 multiplies if x3 is re-used).

In general, finding the optimal addition chain for a given exponent is a hard problem, for which no efficient algorithms are known, so optimal chains are typically used for small exponents only (e.g. in compilers where the chains for small powers have been pre-tabulated). However, there are a number of heuristic algorithms that, while not being optimal, have fewer multiplications than exponentiation by squaring at the cost of additional bookkeeping work and memory usage. Regardless, the number of multiplications never grows more slowly than Θ(log n), so these algorithms improve asymptotically upon exponentiation by squaring by only a constant factor at best.

See also

Notes

References

Tags:

Exponentiation By Squaring Basic methodExponentiation By Squaring Computational complexityExponentiation By Squaring 2k-ary methodExponentiation By Squaring Sliding-window methodExponentiation By Squaring Montgomerys ladder techniqueExponentiation By Squaring Fixed-base exponentExponentiation By Squaring Further applicationsExponentiation By Squaring Signed-digit recodingExponentiation By Squaring Alternatives and generalizationsExponentiation By SquaringAbelian groupComputer programmingCryptographyElliptic curveMathematicsModular arithmeticNumberPolynomialPositive integerSemigroupSquare matrix

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