Location Based Game Learning - Search results - Wiki Location Based Game Learning
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A location-based game (also location-enabled game, geolocation-based game, or simply geo game) is a type of game in which the gameplay evolves and progresses... |
problem solving. Game-based learning (GBL) is a type of game play that has defined learning outcomes. Generally, game-based learning is designed to balance... |
directed at customers based on their current location. LBS also includes personalized weather services and even location-based games. LBS is critical... |
Narrative-based learning is a learning model grounded in the theory that humans define their experiences within the context of narratives – which serve... |
making it distinguishable from game-based learning, or using educational games to learn a concept. Within game-based learning initiatives, students might... |
Educational technology (redirect from Computer Based Learning) encompasses several domains including learning theory, computer-based training, online learning, and m-learning where mobile technologies are used. The... |
learned. Evidence-based learning is the use of evidence from well designed scientific studies to accelerate learning. Evidence-based learning methods such... |
in a video game) and decide what actions to perform to optimize an objective (e.g. maximizing the game score). Deep reinforcement learning has been used... |
learning. The term machine learning was coined in 1959 by Arthur Samuel, an IBM employee and pioneer in the field of computer gaming and artificial intelligence... |
Since then, machine learning agents have shown ever greater success than previous AI agents. Go is another turn-based strategy game which is considered... |
discriminability-based transfer (DBT) algorithm. In 1997, Pratt and Thrun guest-edited a special issue of Machine Learning devoted to transfer learning, and by... |
reinforcement learning is studied in many disciplines, such as game theory, control theory, operations research, information theory, simulation-based optimization... |
Q-learning is a model-free reinforcement learning algorithm to learn the value of an action in a particular state. It does not require a model of the... |
framework; encouraging problem-based learning; community of practice; cognitive apprenticeship; and game-based learning. Hugging and bridging as techniques... |
text-based console-window games into visually rich 3D experiences. Role-playing video games use much of the same terminology, settings and game mechanics... |
2015. Schaul, Tom (August 2013). "A video game description language for model-based or interactive learning". 2013 IEEE Conference on Computational Inteligence... |
FROM DIGITAL GAME-BASED LEARNING". Archived from the original on March 22, 2013. Retrieved November 16, 2012. "The Real State of Learning Game Funding".... |
An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video... |
identifying the learning effectiveness in game based learning. Learner characteristics and cognitive learning outcomes have been identified as the key... |
Wordle (redirect from Wordle (word game)) silhouette: text-based hints give the direction and distance from the wrong location to the target answer; Heardle, a Wordle-style game based on identifying... |